Hence the Fortress Canada Strategy, which consist of fortifying the border as much as I can, Join Axis, claim Labrador and War with the UK to gain access to my better foci. You should be able to play almost the entire game on one map mode," Lind explains. In light of my repeated failures to Achiave an early victory against the USA as fascist Canada Im wondering if a different approach would be better. The build on show was an early but shows plenty of promise, particularly in the accessibility of that appealing map - a problem point for past Paradox games, "The whole border system is newly developed for Hearts of Iron. "I managed to get off one nuke on Germany." "I've actually played as Portugal and tried to have a nuclear program and join at the very end and nuke some guy," says Lind. The new research trees also allow for experimental weapons - not Supreme Commander laser cannons, I hasten to add - but believable weapons of mass destruction, like nukes, and failed rocket prototypes. Ticking these goals off your charge sheet will improve the effectiveness of the political institutions that run your nation. On the way you can set yourself political aims, to rescue your economy from a financial slump, perhaps. You take charge of any country you fancy and set yourself a grand plan - play as Portugal and invade Australia, for example. This is World War 2 without the plot points.